the menus froze for me when selecting anything in the inventory menu, like I got some weapons in the side view test and wanted to equip them, but then I couldn't choose anything and there was no way to back out so I have to exit the game and restart. I also don't know how to attack (it is the use button, right?) so I just get chomped no matter what. I liked the environments and models though, maybe the backgrounds could look a little more lived-in like they do in RE2 (although not as much in RE1). Also the accessories menu on the character select screen was another menu that froze
I was able to attack, but I still selected the gun in the menu and was unable to exit the menu. There was some other odd stuff like the little info screens when entering a new area only appeared for a split second
I peeked at the video someone replied with, and the destruction in the city looks pretty well done. I just thought the initial apartments looked a little too perfect/clean. Maybe not so much that but that backrooms area in the first screenshot, the floor is just so smooth. Or maybe it's more of a lighting issue
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the menus froze for me when selecting anything in the inventory menu, like I got some weapons in the side view test and wanted to equip them, but then I couldn't choose anything and there was no way to back out so I have to exit the game and restart. I also don't know how to attack (it is the use button, right?) so I just get chomped no matter what. I liked the environments and models though, maybe the backgrounds could look a little more lived-in like they do in RE2 (although not as much in RE1). Also the accessories menu on the character select screen was another menu that froze
I was able to attack, but I still selected the gun in the menu and was unable to exit the menu. There was some other odd stuff like the little info screens when entering a new area only appeared for a split second
I peeked at the video someone replied with, and the destruction in the city looks pretty well done. I just thought the initial apartments looked a little too perfect/clean. Maybe not so much that but that backrooms area in the first screenshot, the floor is just so smooth. Or maybe it's more of a lighting issue
The other games look pretty good, I understand the prerendered look is a little harder to get right. But I'm sure the issues will get fixed with time
If I may make just one suggestion, the default action button is E, but you set it to J.
cool